Personal profile
Research interests
I gained my B.A. (Honours) at Kingston University through the program, Fine Arts and Art History. The course combined Art practice alongside Art Historical elements, which included the highlighting of core concepts, an exploration of contemporary art and critical evaluation into how race is presented in Art. My accompanying dissertation explored Why are Video Games not considered an Art form?. I completed my M.A. degree in Visual Culture and Art History at Richmond The American University London where my M.A. thesis, ‘Triple A’ Video Games and Photorealism: A critical examination of Video Games as an Art Genre, concentrated on Photorealism in Video games. My Postgraduate course consisted of Art and its Histories; World Arts; Art Education; Contemporary Art and Visual Culture, with a focus on social media and television. Using elements of Visual Culture and commodification, I researched into the ways in which commodification has spread throughout modern society, specifically focusing on how those who commit heinous acts have been increasingly given a form of celebrity based on their notoriety, essentially rewarding them for their murderous acts.
Education/Academic qualification
Keywords
- HT Communities. Classes. Races
- Victim representation
- Representation of Criminals in media
- HN Social history and conditions. Social problems. Social reform
- Victim representation
Fingerprint
- 1 Similar Profiles
Projects
- 1 Active
-
Making a Killing: A Critical Examination of the Commodification of Serial Killers by the Mass Media
Locke, S. (PI)
1/03/23 → 1/03/27
Project: Research