TY - JOUR
T1 - Blockchain for video streaming
T2 - opportunities, challenges and open issues
AU - Barman, Nabajeet
AU - Deepak, D. C.
AU - Martini, Maria G.
PY - 2020/7/31
Y1 - 2020/7/31
N2 - Blockchain, Quality of Experience (QoE), and Video Streaming have all received much attention from both academia and industry so far, although they have not been jointly addressed for prospective applications yet. While the industry has already adopted blockchain-based video streaming platforms, other stakeholders, e.g., academia, government, regulators, and service providers, could contribute more to develop protocols, technologies, and standards to help grow this niche technology and support its implementation in media streaming applications. This paper reviews the current technologies, industrial advancements, and critically identifies the current research activities and future research opportunities.
AB - Blockchain, Quality of Experience (QoE), and Video Streaming have all received much attention from both academia and industry so far, although they have not been jointly addressed for prospective applications yet. While the industry has already adopted blockchain-based video streaming platforms, other stakeholders, e.g., academia, government, regulators, and service providers, could contribute more to develop protocols, technologies, and standards to help grow this niche technology and support its implementation in media streaming applications. This paper reviews the current technologies, industrial advancements, and critically identifies the current research activities and future research opportunities.
KW - Computer science and informatics
UR - https://www.computer.org/csdl/magazine/co
U2 - 10.1109/MC.2020.2989051
DO - 10.1109/MC.2020.2989051
M3 - Article
SN - 0018-9162
VL - 53
SP - 45
EP - 56
JO - Computer
JF - Computer
ER -