Crowd simulation for dynamic environments based on information spreading and agentsÔÇÖ personal interests

    Research output: Contribution to conferencePaperpeer-review

    Abstract

    In this work a novel crowd simulation framework that incorporates information of the dynamic environment is introduced. It supports knowledge spreading and allows the simulated agents to behave according to their personal needs that are affected by the surroundings. Each agent has their own personal interests and needs, which affects its goals and interactions with the environment. Genetic algorithms are used to simulate the dynamic behaviour of the environment and the knowledge spreading. As a result more accurate and realistic simulations are obtained improving a wide range of industrial and research applications that require accurate crowd simulation and modelling.
    Original languageEnglish
    DOIs
    Publication statusPublished - 2014
    EventThe Conference on Pedestrian and Evacuation Dynamics 2014 (PED 2014) - Delft, The Netherlands
    Duration: 22 Oct 201424 Oct 2014

    Conference

    ConferenceThe Conference on Pedestrian and Evacuation Dynamics 2014 (PED 2014)
    Period22/10/1424/10/14

    Bibliographical note

    Note: KH 30/11/2017

    Keywords

    • Computer science and informatics
    • crowd simulation
    • dynamic environment
    • genetic algorithm
    • pedestrian behaviour simulation

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