Skip to main navigation Skip to search Skip to main content

Efficient viewport prediction and tiling schemes for 360 degree video streaming

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

61 Downloads (Pure)

Abstract

360-degree video streaming for VR visualisation is characterised by large transmission data volume and stringent interactive latency demands; hence guaranteeing suitable transmission quality, while meeting the existing constraints, is highly challenging. This paper addresses the relevant grand challenge presented at MMSys 2024 on 360-degree video on-demand streaming, aiming at designing and implementing a 360-degree video on-demand streaming solution using the open-source evaluation platform E3PO. The proposed solution incorporates several strategies including viewport prediction, tiling, encoding tile selection for streaming and upsampling.
Original languageEnglish
Title of host publicationMMSys '24
Subtitle of host publicationproceedings of the 15th ACM Multimedia Systems Conference
Place of PublicationNew York, U.S.
PublisherAssociation for Computing Machinery
ISBN (Print)9798400704123
DOIs
Publication statusPublished - 16 Apr 2024
Event15th ACM Multimedia Systems Conference (MMSys 2024) - Bari, Italy
Duration: 15 Apr 2024 → 18 Apr 2024

Conference

Conference15th ACM Multimedia Systems Conference (MMSys 2024)
Period15/04/24 → 18/04/24

Bibliographical note

Organising Body: Association for Computing Machinery

Keywords

  • Computer science and informatics

Fingerprint

Dive into the research topics of 'Efficient viewport prediction and tiling schemes for 360 degree video streaming'. Together they form a unique fingerprint.

Cite this