| Original language | English |
|---|---|
| Title of host publication | An article about the workshop was published as: Bryan-Kinns, Nick, Ford, Corey, Zheng, Shuoyang, Kennedy, Helen, Chamberlain, Alan, Lewis, Makayla, Hemment, Drew, Li, Zijin, Wu, Qiong, Xiao, Lanxi, Xia, Gus, Rezwana, Jeba, Clemens, Michael, and Vigliensoni, Gabriel (2024) Explainable AI for the Arts 2 (XAIxArts2) in Proceedings of the 16th Conference on Creativity & Cognition (C&C '24). New York, NY, U.S. :Association for Computing Machinery, pp. 86-92. ISBN: 9798400704857. Available at: https://doi.org/10.1145/3635636.3660763 |
| Publication status | Published - 23 Jun 2024 |
Bibliographical note
Note: An article about the workshop was published as: Bryan-Kinns, Nick, Ford, Corey, Zheng, Shuoyang, Kennedy, Helen, Chamberlain, Alan, Lewis, Makayla, Hemment, Drew, Li, Zijin, Wu, Qiong, Xiao, Lanxi, Xia, Gus, Rezwana, Jeba, Clemens, Michael, and Vigliensoni, Gabriel (2024) Explainable AI for the Arts 2 (XAIxArts2) in Proceedings of the 16th Conference on Creativity & Cognition (C&C '24). New York, NY, U.S. :Association for Computing Machinery, pp. 86-92. ISBN: 9798400704857. Available at: https://doi.org/10.1145/3635636.3660763Keywords
- Computer science and informatics
Research output
- 1 Lecture / Speech
-
Looking back, moving forward: a first-person perspective of how past artificial intelligence encounters shape today's creative practice
Lewis, M. (Contributor), 23 Jun 2024.Research output: Contribution to conference › Lecture / Speech › peer-review
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