Perceptual preference for 3D interactions and realistic physical camera motions on light field displays

Mary Guindy, Peter Kara, Tibor Balogh, Aniko Simon

    Research output: Contribution to conferencePaperpeer-review

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    Abstract

    In this paper, we present our results on the empirical studies carried out on perceptual preference regarding the potential interaction techniques and the different types of realistic physical camera motions for light field visualization. The contents of the subjective tests were displayed on a large-scale light field cinema system. Multiple subjective quality metrics were used to decompose the visual experience of the observers, and additional attention was paid to the essential aspects of long-term usage, such as dizziness.
    Original languageEnglish
    Publication statusPublished - 4 Apr 2022
    EventVirtual, Augmented, and Mixed Reality (XR) Technology for Multi-Domain Operations III - Orlando, Florida
    Duration: 4 Apr 20224 Apr 2022

    Conference

    ConferenceVirtual, Augmented, and Mixed Reality (XR) Technology for Multi-Domain Operations III
    Period4/04/224/04/22

    Bibliographical note

    Organising Body: SPIE

    Keywords

    • Computer science and informatics

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