Quality of experience and quality of service metrics for 3D content

Miguel Barreda-Ángeles, Federica Battisti, Giulia Boato, Marco Carli, Emil Dumic, Margrit Gelautz, Chaminda Hewage, Dragan Kukolj, Patrick Le-Callet, Antonio Liotta, Cecilia Pasquini, Alexandre Pereda-Baños, Christos Politis, Dragana Sandic, Murat Tekalp, María Torres-Vega, Vladimir Zlokolica

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

    Abstract

    Traditionally, the quality of a multimedia system was mainly assessed through the evaluation of its Quality of Service (QoS) that is by evaluating system parameters such as bandwidth, latency, jitter, throughput, transmission delay, availability, etc. However, these metrics often failed to capture the actual end-user perceived quality, which has prompted the development of the construct of Quality of Experience (QoE), widely understood as an interaction of the technical features of multimedia systems with perceptual, and cognitive/emotional factors involved in the interpretation of those features by users. This chapter addresses the open issues in the field of QoS and QoE assessments. First, the perceptual characteristics of the multiview content are analyzed, and then a survey on the existing approaches for QoS and QoE estimation is performed. The analysis is then focused on the subjective aspects of QoE assessment, by describing the standard methodologies currently used and new trends based on human factors research. Finally, the chapter offers a few guidelines for future research directions in the field.
    Original languageEnglish
    Title of host publication3D Visual Content Creation, Coding and Delivery
    EditorsPedro Amado Assunção, Atanas Gotchev
    PublisherSpringer
    Pages267-297
    ISBN (Print)9783319778419
    DOIs
    Publication statusPublished - 2019

    Publication series

    NameSignals and Communication Technology
    PublisherSpringer
    ISSN (Print)1860-4862

    Keywords

    • Computer science and informatics

    Fingerprint

    Dive into the research topics of 'Quality of experience and quality of service metrics for 3D content'. Together they form a unique fingerprint.

    Cite this