Take a line for a walk! A hands-on introductory course on sketching in HCI

Makayla Lewis, Miriam Sturdee

    Research output: Contribution to conferencePaperpeer-review

    Abstract

    Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work - yet it can bring multiple benefits to research and practice. Specifically, our field of Human-Computer Interaction (HCI) embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research. This course offers a journey in sketching, from scribbles and playful interpretations to hands-on and theoretical information inherent in sketching practice. Attending individuals will learn techniques and applied methods for utilizing sketching within the context of HCI, guided by experienced instructors.
    Original languageEnglish
    DOIs
    Publication statusPublished - 2 May 2022
    EventCHI 2022: ACM CHI Conference on Human Factors in Computing Systems - New Orleans, U.S.
    Duration: 30 Apr 20225 May 2022

    Conference

    ConferenceCHI 2022: ACM CHI Conference on Human Factors in Computing Systems
    Period30/04/225/05/22

    Bibliographical note

    Note: Extended abstract published in Kitamura, Yoshifumi, Quigley, Aaron, Isbister, Katherine and Igarashi, Takeo (eds.) (2021) CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, New York : Association for Computing Machinery. Article No. 129, ISBN: 9781450380959.

    Organising Body: Association for Computer Machinery

    Keywords

    • Computer science and informatics

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