The effect of video-game visual training on visual function in adults with self-reported reading difficulties

    Research output: Contribution to conferenceLecture / Speechpeer-review

    Abstract

    Reading difficulties (RD) affect more than 6.3 million people in the United Kingdom. Previous studies have shown that 20 hours of visual training by video-gaming improves visual function in dyslexic children (Franceschini et al, 2017 Sci Rep 7:5863), more so than a year of reading therapy. It is not known whether adults may display the same improvements. We assessed the effects of video-game training on visual function in adults (age 18+ years) with self-reported RD (SSRD) and without (non-SSRD), using psychophysical tests. Non-SRRD adults with previous video-gaming experience ('gamers‘, n=17) had generally higher contrast sensitivity (CS) compared to non-gamers (n=9). 120- hour (n=4) or 40-hour (n=11) video-game training of non-gaming, non-SRRD participants using either 'action‘ or 'casual‘ games improved CS, which remained stable over at least 4 weeks (n=5). Finally, CS improved in adults with self-reported RD (SRRD) after either 40 (n=4) and even only 20 (n=6) hours of video-game training. In conclusion, visual training using video-gaming improved visual function in adults with self-reported RD, which we hypothesise may be due to improved visual attention. Video game play may serve as an accessible and inexpensive therapeutic tool in alleviating self-reported RD in adults. Future research is required to assess whether visual training can improve daily reading ability in adults with RD.
    Original languageEnglish
    Publication statusPublished - 29 Mar 2021
    EventApplied Vision Association Virtual Spring Meeting (2021) - Held Online
    Duration: 29 Mar 202129 Mar 2021

    Conference

    ConferenceApplied Vision Association Virtual Spring Meeting (2021)
    Period29/03/2129/03/21

    Bibliographical note

    Note: This work was supported by a Kingston University Postgraduate Studentship.

    Organising Body: Applied Vision Association

    Keywords

    • Allied health professions and studies

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