Touchy thinking: interactivity improves planning

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    Abstract

    The effects of interactivity and ego depletion on planning were investigated using a sequential-task paradigm. Participants completed a 16-part trip-planning task in either a high-interactivity condition—where cards corresponding to events could be moved—or low-interactivity condition—during which moves were dictated to the experimenter and participants kept their hands down. Before that, half of the participants undertook an ego-depletion task. Planning performance was significantly better in the high than in the low-interactivity conditions; the main effect of ego depletion was never significant. These results suggest that interactivity augments working memory resources.
    Original languageEnglish
    Publication statusPublished - 2016
    EventThird International Conference on Interactivity, Language and Cognition (CILC2016): the Tactility of Thinking and Talking - Kingston upon Thames, U.K.
    Duration: 29 Jun 20161 Jul 2016

    Conference

    ConferenceThird International Conference on Interactivity, Language and Cognition (CILC2016): the Tactility of Thinking and Talking
    Period29/06/161/07/16

    Bibliographical note

    Organising Body: The International Society for the Study of Interactivity, Language, and Cognition, Kingston University

    Keywords

    • Business and management studies

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